INSTALLATIONS video performances

Sonic Loft
interactive sound installation
Version I

A visitor is invited to walk an audio route in an empty space demarcated solely by lines on the floor, with a single symbolic entry, and each of the eight minute stages imbued with an individual perseption by each of the composers.


Ward N7
interactive installation

Atmosphere of anxiousness and ambiguity where everything is changing and especially the role of spectator. From the main actor he becomes a victim imprisoned in exhibition space.


Stalker
interactive video installation

How is our mind shaped, what mythology lies behind? How do we influence what we see on TV and in cinema? What impact has it on our perception of the world?
The Desire Machine is brain scanner, linking our innermost thoughts to a video projection. Installation is based on mass media production: television, cinema, advertising.


Limited Spaces N2
SCREEN
interactive installation/performance

The installation is composed of two parts: an exercise bike, and a narrow box rotating on the vertical axis. They are linked by a bicycle chain.
A visitor can take his turn at the bike. When he starts pedaling, the black box starts rotating, and a film is projected on its sides. To view the story to its conclusion the viewer must adjust his speed to the rhythm of the film.


Direct Cut
interactive video installation

Is it possible to create an interactive cinema for multiple participants? What is the future of cinema? How will it evolve with the extremely fast development of technology in a high-tech society? How could the narrative be interrupted, and converted into a multi-node structure interactively connecting large numbers of viewers? Is it possible to make a film evolve by large numbers of seers at the same time? How can several spectators find common solutions in a film continuation? Is it a real possibility, or will the film viewing will be transformed into a competition, game – which one will become a winner, which one will lose?


Tenderness Lesson
Video installation

The face, its expressions and mimicry play an important role in human communication.  A glance, a smile, or the furrowing of brows can say significantly more that words pronounced at the same moment. 
On two screens actors perform the momentary situation when a relationship develops between two people meeting for the first time.  The moment is of a tension in which “the word” is absent and feelings are transmitted through facial movements. 


Limited Spaces N1
CUBE
interactive Installation/performance

The work 'Limited Spaces' is inspired by behavior psychology and asks for an active participation of the spectator, whose actions will interrogate our perception, our relations with others and our own image. The meaning reveals itself through the visitor’s involvement in dance, image and music.


Mirror's Memory
Interactive video installation/performance

This installation reacts to visitor presence on the interactive carpet by superimposing various images, scenes and sounds generated in a random manner. The exhibition behavior evolves during the duration of the show; is modifies according to the database of all the people who visited the exposition.

Les mots en trop
Site specific video installation

Installations based on the mass media textes about Irak war.


Post-Opening
Video installation

Post Opening is site specific installation conceived specially for CCNOA space.


Total Market Space
consumption energy - productive energy
Video installation

Who hasn’t gone shopping in a supermarket, a shopping mall or a chain store, to buy, spend, consume and finally fill up again?
With her videos on the purchasing of the same goods by four different people in four European cities, Alexandra Dementieva lends a critical eye to this infernal ritual, so universalised throughout the world.


The Room
Interactive video installation

Interactive sound installation introduces spectators into the life of your neighbors, their thoughts, intimacy and imagination.
The sound environment based on the recordings of brussels habitants.

Waiting Hall
Site specific interactive video installation

Reconstruction of a waiting hall.


The Game with Children
interactive video installation

The theme of the exhibition was inspired by the site. The Napoleonic fortress erected at the beginning of the XIX century is a historical edifice, which automatically elicits thinking about war. But the artist avoids directly using war images, concentring her attention on another questions such as: education, childhood, power, and virtual War.


To See
Interactive video installation

Throughout our daily life voyeurism questions our actions. At which point do we become the "viewer", what triggers the transformation? The spatial environment of the exposition is one of these elements.


Beverly Hills
Site specific video installation

Site specific installation was placed in social security office.